"Sometimes we have to do a thing in order to find out the reason for it. Sometimes our actions are questions, not answers.”
~ John le Carré"

S.F.I. Delphi: Intelligence Field Operations Unit - Beta Quadrant Powers Section

Events in 2388, particularly in the Beta Quadrant have necessitated a more permanent presence of Starfleet Intelligence in the Quadrant. Rather than running all operations from Earth or the few mobile units, SFI felt the need to establish a field unit assigned to manage the information resourcing and gathering in the Beta Quadrant.

The unit, designated as Delphi, under operational management from Earth based Beta Quadrant Powers Section of Starfleet Intelligence, is designed to receive information from the SFI’s beta quadrant outposts; whether they be assets, listening posts, personnel in the field, ships and starbases. The unit will analyze information received and act as needed. The unit will also conduct its own operations within the purview and authority as allotted to them by Starfleet Intelligence.

The unit is composed of members of various sections devoted to various Beta Quadrant powers, ie: Cardassian Section, Klingon Section, Minor Beta Quadrant Powers, Orion section, Romulan section etc. Each member is a specialist in their chosen field and chosen for the unit due to their expertise in a given area pertaining to the Beta Quadrant (cultural, military, racial), as well as various support officers - analysts, R&D designers and specialists, specialized medics and scientists.

Delphi is based on Driaan VI, per agreement with Driaan government and the Stratholme Medical Care and Research Facility (owned by Driaan Industries). In return for discretion and use of their sub-levels (designated as Delphi Base) as well as care for injured or psychologically unbalanced agents. Stratholme Research Division has first claim on discoveries and R&D by Starfleet Intelligence that can be released to the public (which is in Driaan’s Economic interest as the Facility develops medicines and medical aides of various types for the civilian population). A member of the D.I.A. (Driaan Intelligence Agency) is assigned by Driaan Government to the Unit as part of the information exchange programme which pertains to the Driaan Sector.

Leonora Wollf (a former FHO - Federation Health Organization physician), has been assigned to lead this specialized team to provide better intelligence coverage in the Beta Quadrant. She and her team of specialists have a daunting task ahead of them what with the recent happenings in the Quadrant. The Free Romulan Movement, the Soverignty of Kahless, the Gorn Invasion of the Cestus III and Canterra sectors...

Equally the Commanding Officer is happy to deal with any and all inquiries.

Every good story needs a beginning. In terms of the Delphi unit, it involves the newly minted CO of the unit, Lieutenant Commander Leonora Wollf, formerly Deputy Head of the Cardassian Section of Starfleet Intelligence, setting up her new base of operations on the sub-levels of the Stratholme Medical Care and Research Facility on Driaan VI. Most importantly though, it involves vetting potential candidates and recruiting them for the new team.

Here are the guidelines that each player serving within S.F.I. Delphi are required to follow.

* The most important rule of all, have fun. This is a game, and we are all here to have fun.

* The sim is rated age 16+ which means only players aged 16 and over may apply.

* Each player is expected to produce one (1) post/joint post per week to an average of four (4) posts per month, unless otherwise mandated by the Command staff. The unwritten rule for answering jp tags is within 72 hours.

* A post should contain at minimum: a) a solo post: 400 words b) joint post: a minimum of 800 words.

* Personal Logs are encouraged - they should be written in a manner that is presented in the cannon series.
Personal Logs are not posts, but monologues accompanied by background sounds. These do count towards the post requirements if they fill the minimum requirements of a solo post. If they are under that minimal requirement, they count towards character development.

* Character development and use of NPCs to fill in the environment and background story are encouraged - as action oriented as the sim is, it is in the end as it always is, about the characters.

* If in doubt of what to write, please contact the Command Staff, that is what they are there for, to help the players be comfortable and fit into the sim as best they can.

* Developing personal storylines and backgrounds is encouraged.

* All players can submit mission ideas to the Command Staff, and they will do their best to incorporate it into the existing storyline if the submission is accepted. Personal storylines that affect the sim/storyline or other players must be approved by the Command Staff before they are posted.

* Missions are started and ended by Commanding or Executive Officer only.

* In the event there are issues/critiques/similar with a specific player, the matter should be brought to the Commanding/Executive Officer.

Latest Mission Posts

» Headaches

Mission: Big Wheels Keep On Turning
Posted on Sat Sep 16, 2017 @ 2:18pm by Lieutenant Commander Leonora Wollf & Lieutenant Karna Zsan

"So, what exactly were you thinking when you were playing doctor with the Stratholme patients, Karna?" Leah tried to keep the annoyance from her voice as she visited the eccentric betazoid. She had brought coffee for both of them and a bag of sweets.

With the past few days of…

» Stoping To Take The rose's Pulse

Mission: Big Wheels Keep On Turning
Posted on Sat Sep 9, 2017 @ 7:34am by Lieutenant JG Jake Sjet

"How are you doing today?"

The potted plant didn't answer. Then again Jake would have been worried if it had, though he would admit that would not have been the strangest thing to happen in his life. He knelt down, gently moving aside fronds, checking the leaf for the various…

» Parts all over

Mission: Everything And Everyone Has A Story
Posted on Wed Sep 6, 2017 @ 8:02am by Lieutenant Finley Chu & Lieutenant Kalikuo Arija

The deck was covered in sections of hull plating, loose conduit, some fluids that were defined, some that weren't. In the middle of it was Fin. The engineer hadn't felt this in her element for quite a few years. She was digging into the Ju'Day-class, tracking down several weakened conduits…

» Temperance And Temerity

Mission: Everything And Everyone Has A Story
Posted on Tue Sep 5, 2017 @ 10:12pm by Lieutenant Temera Lann PhD & Lieutenant Kalikuo Arija

Alright, Kali had to admit it, she wasn't overly eager to come to Delphi in the first place. In fact eager probably would have been pushing it. But now that she was here, looking around and reuniting with Leah... Delphi was looking pretty great. After exploring a bit around Kali…

» Doctor, Doctor

Mission: Mission 00: Delphi Unit Authorized
Posted on Tue Sep 5, 2017 @ 10:04pm by Lieutenant Commander Leonora Wollf & Lieutenant JG Jake Sjet

Jake flipped the coin again, letting it sail up into the air, and caught it in his hand one more time. It wasn't really a coin, though it did have both intrinsic and emotional value. One one side was the holographic depiction of a pair of tumbling dice, and one…